Thursday, June 16, 2005

Another Quickie

Just popping in to inform that I still have a lot to learn. After spending several hours trying to figure out the whole Sub-D deformers thing without killing my machine I decided to scrap the Sub-D's and go with the Smooth Proxy Poly option. For this project it is exactly what I thought I could do with Sub-D. Oh well, anyone else out there think that Sub-Ds have a long way to go in Maya? Propbably just my ignorance, can't wait until the Advanced character animation/rigging course. :)

The good news is that I am learning more than I ever thought i could in Maya.

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