Numbers
Seems the most basic concepts need to come first: the types of numbers that I seem to be dealing with in 3D.
- Rational numbers - Any number than can be written as a fraction - 3/4 = .75
- Irrational numbers - Those that can't be written as a fraction - ∏ and√2
Interesting point I found out is that the float comes from floating point which refers to the decimal point floating back and forth. i.e. .75 x 10 = 7.5 or .75 / 10 = .075. I know I am kind of weird, but I like to know the origins of things like that.
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